Wednesday, August 6, 2008

Interiors

Hey folks,

Here are the interior demos that were presented in class. The key things to remember while designing interior spaces are in the props and detail, and accurate perspectives. Objects need to be on the floor and not floating in space. So this hopefully makes use of the perspective lessons that were shown to you in class.

Wednesday, July 23, 2008

No Class Meeting this Thursday (7/24)

Hi Everyone,

Just a quick reminder that there will be no meeting this Thursday for Environment Design Class (7/24).

The classes will meet again on 7/31 to continue with one week pushed back.

This way, you can get an extra week to refine your designs before we move onto color.

If you haven't already, please send us a quick reply when you receive this message or we will try to contact you by phone.

Thanks and enjoy your week off~!!

Kevin

Tuesday, July 8, 2008

Speed Painting - Values and Intro to Color


Hi Everyone,

Here's Week 4's value demo. In this lesson, we explored the basic steps of composition, values, lighting, and dabbled a bit in color. The key from the start of any digital painting, is to work with limited values and colors, and build its complexity as it progresses.

Already just by looking at this piece, I noticed a lot of areas that require more research. Starting with value, the rock formation on the left and its shadow, seem a bit off. The values in the foreground appear too dark, and lack bounce light. The sky, well, there is no sky color, which in my opinion is a problem. The color of the sky dictates the hue of ambient light or bounce light, without it, shaded areas wouldn't have any color - thus make the scene look monochromatic and boring. So my next step would be to figure out what sky color I'd like to have, and apply some of it in the shaded areas. As for solving the shadow of the giant rock formation, left side, I would have to dig up some photo reference that have similar lighting conditions.

Aside from the values, the next steps would be to look for reference material that would cover the rest of the unanswered questions. What do rock the textures look like, what types of vegetation will populate the scene, what does the character and ship look like?

Next Steps for this piece:
- refine values and color
- look for the above reference material
- texture

Lemme know if there are any questions.


jwu

Saturday, June 21, 2008

Week 2 - Basic Types of Perspecive





These are the 3 basic perspectives that were covered in class. For the 3pt perspective, the vertical lines are not parallel to the vertical edges of the picture plane. Whereas the other two perspectives do have vertical lines parallel to the edges of the picture plane.

Week 2 - Shadow Perspective Demo

Here are some techniques on how to plot shadows. It's really basic but it should give you a general idea on how to incorporated the height angle and the direction of your shadows.

Week 1 - Thumbnail Sketch Demo

Wednesday, June 11, 2008

Spring term class demos

Here is the Environment Design class blog from spring 08 term, there are some great demos and notes from Brian & Darren. Just in case you are interested :)

http://artblog101.blogspot.com/